It’s time for Industry Intel, EarlyGame’s weekly recap of all the bigger news from the business side of video games. Kojima is hiring, Halo Infinite loses another director and Netflix is working on an Assassin's Creed adaptation.
Kojima Productions is Getting More Employees
Kojima Productions is getting people on board to work for Hideo Kojima’s next game. It’s still uncertain what exactly the title will be but there’s a high chance it’ll be in the horror genre. The Japanese developer has been teasing the new game ever since the release of Death Stranding, but we have yet to see a trailer.
Halo Infinite loses Chris Lee
Halo Infinite loses yet another director. Previously in 2019 Infinite lost its creative director Tim Longo and executive producer Mary Olson. Now, Chris Lee announced on Wednesday that he’s leaving the project and will be looking for new opportunities.
Chris Lee remains a Microsoft employee and while he has stepped back from Halo: Infinite right now, we appreciate all he has done for the project to date
Halo Infinite is really having a rough time. The game announced a delay to 2021 which wasn’t good news considering the next-gen consoles are coming this November.
Assassin's Creed Goes Netflix
Ubisoft and Netflix have confirmed a new partnership that is set to create a cinematic universe of Assassin’s Creed. It’ll include a live-action movie, animated and anime adaptations of the popular franchise. First in line is the live-action movie but it’s still in very early development so don’t expect it anytime soon.
After the massive success of The Witcher adaptation, it seems like Netflix will continue the trend of turning popular games into series.
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PlayStation to Acquire More Studios, Xbox Admits Stock Shortages
Not too long-ago Microsoft acquired ZeniMax for $7.5 billion and gave them ownership of popular franchises like DOOM, Quake, The Elder Scrolls, Dishonored, Fallout, Prey, The Evil Within and many others. So, what’s Sony’s response? Doing the exact same thing, at least according to the company’s CEO Jim Ryan. He stated that they’ll try to grow Sony Interactive Entertainment to “bolster in-house capability”. Sony currently has 14 in-house developers, but that number may soon go up.
In the meantime, Xbox will be having some stock issues for the next-gen release as many of us expected. We’re in a global pandemic after all. Executive vice-president of gaming at Microsoft Phil Spencer commented:
And I will apologize in advance to people for that. We saw it with pre-orders, how much energy there was, and we were basically out [of stock] in a couple of hours, which is unfortunate. I think we are going to live in that world for a few months. We're going to have a lot more demand than we do supply.