For the launch of the PlayStation 5, Sony PS Plus subscribers will receive a 20-game collection of selected exclusive titles – courtesy of the PS Plus Collection. With a little trick, you can use them on your PlayStation 4 as well. Sounds good? We bet it does. We'll tell you how to get them.
The PS Plus Collection is already a great thing: 20 selected PS4 games, such as God of War or Bloodborne, are given to subscribers of the service for the launch of the PlayStation 5. With a trick, the PS Plus Collection games can also be downloaded and played on the PS4.
How to get the PS Plus Collection on the PS4
PlayStation fans have Reddit user Shiv4mmm to thank for this really cool trick. The most important and basic requirement to use the PS Plus Collection on PlayStation 4 is that you'll need to have access to a PlayStation 5 console and, of course, be a PS Plus member yourself.
- Log in on a PS5 with the account you use on the PS4 (alternatively, you can simply ask a person you trust to log you in on their PS5 with your account)
- From the PS5 main menu, navigate to the PS Plus section or PlayStation Store, then go to Subscriptions and select the PS Plus Collection.
- From there, you can save the games you want to download directly to your library.
Said library is tied to your PSN account and not to the console. So you can use it wherever you are logged in, even on your PlayStation 4. On your PS4, you will find every title from the PS Plus Collection in your game library.
- KEEP READING: The PlayStation Plus Guide: Everything You Need to Know!
These are the 20 Games which are part of the PS Plus-Collection:
- God of War
- Days Gone
- Until Dawn
- Detroit Become Human
- Battlefield 1
- Infamous Second Son
- Arkham Knight
- Last Guardian
- Last of Us Remastered
- Persona 5
- Resident Evil 7: BioHazard
- Uncharted 4
- Fallout 4
- Ratchet & Clank
- Monster Hunter: World
- Mortal Kombat X
- Final Fantasy 15
- Crash Bandicoot N. Sane Trilogy
- Call of Duty Black Ops 3: Zombie Chronicles Edition
Happy gaming, everybody!
Original Article written by EarlyGame's Philipp Briel