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TTK, or Time-to-Kill describes the time that it takes to eliminate an enemy with a certain weapon. This value plays a role in every shooter, and always causes controversy, especially in Warzone. Since the release of Warzone, and especially since the introduction of the Black Ops Cold War weapons, the game's TTK has almost halved. This has resulted in a more passive playstyle, little diversity in weapon choice, and many campers. What is the problem, and how is Raven Software trying to counteract it? Let's clear things up!
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