BOCW Season 3 Update 1.16 Patch Notes: Weapon Tuning, &… | EarlyGame
It's BOCW Season 3 Update 1.16 Patch Notes time, baby!

BOCW Season 3 Update 1.16 Patch Notes: Weapon Tuning, & New Vehicles

Call of Duty
bocw season 3 patch notes
Treyarch have just released the Patch Notes for Black Ops Cold War Season 3! (Credit: Activision)

Treyarch have released the official Patch Notes for Call of Duty: Black Ops Cold War Season 3, revealing everything to come in the new Update 1.16! Black Ops Cold War Season 3 is more or less here, so we're here to go through the Patch Notes with you, including major weapon tuning, balance changes, and two new vehicles. Let's dive into Patch 1.16...

The Black Ops Cold War Season 3 Patch Notes are here! It's time to take a look at Update 1.16! We have emitted the parts of these Patch Notes that we have already covered in our previous Season 3 Roadmap article, as well as various non-consequential sections. The BOCW Season 3 Patch Notes are... long. It is to be expected, considering that Update 1.16 is basically just Season 3, but also unwieldy, so we have broken them down, making them easier for you to digest.

Alright, there are two of our other articles on Season 3, with everything else not included here broken down in tremendous detail for you. We will be covering BOCW & Warzone Season 3 extensively, so make sure to check up on EarlyGame regularly, to get the full scoop. Okay, that's enough rambling, now it's time for the BOCW Season 3 Patch Notes...


Black Ops Cold War Season 3 Update 1.16 Patch Notes

BOCW Season 3 Update 1.16 Patch Notes: Weapon Tuning

Light Machine Guns

  • Light Machine Gun Alpha (Stoner 63)
    • Reduced max damage from 42 to 38.
    • Reduced max range from 38.1m to 21.59m.
    • Slight increase to vertical recoil.
    • Slightly reduced ADS speed.
    • Reduced range bonus on Match Grade Barrel attachment from +100 to +50%.
    • Reduced range penalty of Division Barrel attachment from -25% to -12%.
  • RPD
    • Increased max damage from 38 to 42.
    • Reduced max range from 50.8m to 20.4m.
    • Reduced ammo capacity from 75 to 50.
    • Reduced range bonus on Match Grade Barrel attachment from +100% to +50%.
    • Reduced range penalty of Division Barrel attachment from -25% to -15%.
  • M60
    • Reduced max range from 76.2m to 20.4m.
    • Reduced ADS speed by 13.8%.
    • Increased probability of horizontal view kick when hip-firing.
    • Reduced range bonus on Match Grade Barrel attachment from +100% to +50%.
    • Reduced range penalty of Division Barrel attachment from -25% to -15%.

Shotguns

  • Streetsweeper
    • Removed 1-shot kill potential.
    • Decreased max damage from 138 to 88.
    • Reduced mid-range pellet damage from 6 to 5.
    • Reduced damage bonus on Task Force Barrel attachment.
  • Hauer 77
    • Increased max range from 5.08m to 5.72m.
    • Reduced range penalty on Task Force Barrel attachment from 12% to 7%.
    • Reduced damage bonus on Task Force Barrel attachments
  • Shotgun Bravo
    • Increased mid damage range from 9.14m to 10.16m.
    • Increased mid-range pellet damage from 2 to 3.
    • Reduced max damage from 118 to 108.

Assault Rifles

  • FFAR 1
    • Reduced recoil penalties on Task Force Barrel attachment by 10% total.
    • Increased bullets added to 34 RND magazine attachment from 34 to 38.
    • Reduced reload speed penalty on 34 RND magazine attachment from 10% to 5%.
    • Increased bullets added to 38 RND Speed Mag magazine attachment from 34 to 38.
    • Reduced ADS speed penalty on 38 RND Speed Mag magazine attachment from 20% to 10%.
  • Krig 6
    • Increased headshot multiplier from 1.25 to 1.4.
    • Reduced max damage from 35 to 33.
  • Attachments
    • Added an ADS move speed bonus to the following barrel attachments for assault rifles: Ultralight, Contour, Contour M2, CMV Mil-Spec.

Tactical Rifles

  • Tactical Rifle Charlie (AUG)
    • Reduced max range from 30.48m to 19.05m.
    • Increased burst fire delay from 0.216 to 0.233.
    • Increased max damage from 51 to 52.
    • Increased headshot multiplier from 1.25 to 1.4.
    • Reduced range bonus on Task Force barrel attachment from +50% to +40%.
    • Reduced damage bonus on Task Force barrel from +15% to +12%.

Submachine Guns

  • Sprint Speed
    • Reduced sprinting speed of all SMGs. Pistols are now the fastest guns to sprint with.
    • With specific attachments, an SMG may now allow sprinting as fast as a pistol.

BOCW Season 3 Update 1.16 Patch Notes: Vehicles

Cargo Truck

  • New vehicle available in Outbreak and Multi-Team.

Controls

  • Addressed an issue where aiming while driving Snowmobiles or Dirt Bikes would not function when L1/R1 and L2/R2 settings were swapped.

BOCW Season 3 Update 1.16 Patch Notes: Movement

  • Refactored synchronization between 1st-person camera and 3rd-person animations that could cause these states to be out of sync.
    • A player’s 3rd-person animation stance will now more accurately portray the player’s 1st person view, reducing advantages when quickly moving between stances.
  • Increased the speed at which a player can go into prone and come out of prone (previously decreased in Season Two Reloaded).
  • Stance changes are no longer queued in 1st-person and forced to completion.
    • While these can now be canceled, there is a delay before changing stances again. This change will also more accurately synchronize 1st and 3rd-person views when quickly changing stances.
  • When exiting a slide, the 1st-person camera will now more accurately match the 3rd-person animation state.

BOCW Season 3 Update 1.16 Patch Notes: Split-Screen

UI

  • Addressed an issue with a black overlay appearing during Kill Cam when in split-screen orientation.
  • Addressed an issue with Player 2 losing the HUD when editing a class in split-screen.

Infil

  • Addressed an issue where, when Player 1 called in a Chopper Gunner, the infil cinematic displayed on both players' screens instead of only on Player 1's screen.
  • Addressed an issue where loading into a split-screen Multiplayer map, Player 2's screen would spectate Player 1 briefly while the match countdown began.

Multi-Team

  • Addressed an issue in Multi-Team where the split-screen player that died while the radiation gas was active on the map would have the gas remain permanently on the map in split-screen perspective only.
  • Addressed an issue in Multi-Team where, if one player was commandeering a vehicle and the other player died, the vehicle would display graphical corruption during the overhead respawn screen.

Vs. Bots

  • Addressed a large frame rate drop when playing Vs. Bots Free-for-All in any map.

Custom Games

  • Addressed an issue in Custom Games where the second player's POV could become stuck underwater in the Blackwood hotel pool on Miami.

BOCW Season 3 Update 1.16 Patch Notes: UI

  • Addressed an issue with Obituary feed UI icon images facing the wrong way.
  • Addressed an issue where the player could load into a match with UI “Zoom In” stuck on the screen if they started with a melee weapon or pistols with Dual Wield.

BOCW Season 3 Update 1.16 Patch Notes: Audio

  • Addressed an issue where the voice line for picking up an enemy Assault Pack would use a different Operator than the one the player had equipped.
  • Addressed an issue in Multi-Team where the announcer would refer to the player's team by the wrong team name.

Well, if you believe it or not, that was a condensed version of the BOCW Season 3 Update 1.16 Patch Notes! What we can say, though, is that these make us insanely hyped for Season 3, and insanely excited that it will be out in no-time whatsoever. Stay tuned to EarlyGame for everything you need to know about Black Ops Cold War and Warzone Season 3!

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