Warzone Update 1.38 Patch Notes: Another AMAX Nerf | EarlyGame
Raven continue to improve the weapon balance in Season 4

Warzone Update 1.38 Patch Notes: AMAX & Roze Nerf

Call of Duty
Warzone Update 1.38 Patch Notes
A lot of really promising attention to detail in these patch notes. | © Activision Blizzard

Warzone Update 1.38, also called the Season 4 update, went live just hours ago. Alongside a boat-load of new content, Warzone is also receiving an extensive amount of balance changes. Raven are making more weapons strong enough to compete with the meta, while continuing to nerf the problematic AMAX and the broken Roze skin. We've got the full patch notes right here for you. 

Season 4 is finally here, and it all looks so exciting. The big map changes to Verdansk occurred in Season 3 with a  complete reskin and a return to the mid-eighties, but that's not to say we haven't gotten loads of new content to play around with. From dirt bikes to nail guns, there's a lot to sink your teeth into, and alongside these new additions, Raven are also implementing a huge amount of balance changes in the game. In their continued quest for a 'no meta' meta, they've buffed the weapons that needed to be a little more competitive and nerfed the AMAX. Before we breakdown everything in the patch notes, here's the update sizes for each platform:

  • PlayStation 5: 11 GB
  • PlayStation 4: 11 GB
  • Xbox Series X / Xbox Series S: 11.2 GB
  • Xbox One: 11.2 GB
  • PC: 12.3 GB

Warzone Update 1.38 - Patch Notes

Weapons:

New Weapons: 

  • MG 82: Light Machine Gun (Launch Week) Obtain the MG 82 for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Four Battle Pass.
  • C58: Assault Rifle (Launch Week) Obtain the C58 for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Four Battle Pass.
  • Nail Gun: Submachine Gun (Launch Week) Obtain via unlock Challenge or via Blueprint in the Store.
  • Baseball Bat: Melee (Launch Week) Obtain via unlock Challenge or via Blueprint in the Store.
  • OTs 9: Submachine Gun (In-Season) Obtain via unlock Challenge or via Blueprint in the Store.
  • Mace: Melee (In-Season) Obtain via unlock Challenge or via Blueprint in the Store.

Weapon Balance Changes:

Assault Rifles:

  • CR-56 AMAX (MW)
    • Upper Torso Damage multiplier decreased from 1.2 to 1.1
  • Groza (BOCW): 
    • Minimum Damage increased from 18 to 23
    • Upper Torso Damage Multiplier increased from 1.1 to 1.2
    • Lower Torso Damage Multiplier increased from 1 to 1.1
    • Maximum Damage range decreased by 12%
  • Assault Rifle Golf / Scar (MW):
    • Neck Damage Multiplier increased from 1 to 1.5
    • Upper Torso damage multiplier increased from 1 to 1.2
  • XM4 (BOCW):
    • Neck Damage Multiplier increased from 1 to 1.5

Handguns:

  • AMP63 (BOCW):
    • Maximum Damage increased from 30 to 33
    • Second Damage range increased by 14.3%
    • Upper Torso Damage Multiplier increased from 1 to 1.1
    • Extremities Damage Multipliers increased from .9 to 1
    • Head Damage Multiplier decreased from 1.4 to 1.3

Melee:

  • Ballistic Knife (BOCW):
    • Projectile Velocity increased by 25%
    • Neck Damage Multiplier increased from 1 to 1.3
    • Upper Torso Damage Multiplier increased from 1 to 1.23
    • Move Speed increased by 1.3%

Shotguns:

  • Streetsweeper (BOCW):
    • Maximum Damage range decreased by 24%
    • Second Damage range decreased by 18%
    • Third Damage range decreased by 7%
    • Move Speed decreased by 1%

Sniper Rifles:

  • Sniper Rifle Charlie (BOCW) / M82
    • Bullet Velocity increased by 7.7%
    • Upper Torso Damage Multiplier increased from 1.1 to 1.25
    • Lower Torso Damage Multiplier increased from 1 to 1.15
  • Swiss K31 (BOCW)
    • Base Optic functionality improved
    • Base Reticle updated

Submachine Guns:

  • Submachine Gun Alpha (MW) / AUG:
    • Upper Torso Damage Multiplier increased from 1 to 1.1
      Maximum Damage range increased by 10%
  • Bullfrog (BOCW):
    • Ironsights ADS position adjusted
  • KSP 45 (BOCW):
    • Maximum damage range increased by 16.6%
    • Extremities multipliers increased from .9 to 1
  • Milano 821 (BOCW)
    • Maximum Damage increased from 34 to 36
    • Minimum Damage increased from 25 to 30
    • Maximum Damage range increased by 23%
    • Upper Torso Damage Multiplier increased from 1 to 1.2
    • Lower Torso Damage Multiplier increased from 1 to 1.1
    • Extremities Damage Multipliers increased from .9 to 1
  • Submachine Gun Echo (MW) / AUG: 
    • Maximum damage increased from 34 to 35
    • Extremities Damage Multipliers increased from .9 to 1

Tactical Rifles:

DMR 14 (BOCW):

  • Recoil magnitude decreased

Attachments: 

Barrels:

Combat Recon (Snipers):

  • Pelington 703 (BOCW)Bullet Velocity increased from 42.5% to 47.5%
  • Sniper Rifle Charlie (BOCW)Bullet Velocity increased from 42.5% to 50%
  • Swiss K31 (BOCW)Bullet Velocity increased from 43% to 50%
  • LW3 - Tundra (BOCW)Bullet Velocity increased from 42.5% to 44%
  • ZRG 20mm (BOCW)Bullet Velocity increased from 42.5% to 43%

Ranger (Assault Rifles):

  • Now increases Bullet Velocity by 50%
  • Now increases Vertical Recoil Control by 15%
  • Now increases Hip Spread by 20%

Takedown (Assault Rifles):

  • Now increases Effective Damage Range by 35%
  • Now increases Horizontal Recoil Control by 15%
  • Now increases Hip Spread by 20%

Reinforced Heavy/Match Grade (Assault Rifles, Light Machine Guns):

  • Now increases Bullet Velocity by 25%
  • Now increases Effective Damage Range by 17.5%
  • Now increases Horizontal Recoil Control by 7.5%
  • Now increases Vertical Recoil Control by 7.5%
  • Now decreases ADS Move Speed by 10%
  • Now decreases Sprint Speed by 2.5%
  • Now decreases ADS Speed by 3%
  • Now increases Hip Spread by 25%

Task Force/Spetsnaz RPK/CMV Mil-Spec (Assault Rifle, Light Machine Guns):

  • Now increases Bullet Velocity by 50%
  • Now increases Effective Damage Range by 35%
  • Now increases Horizontal Recoil Control by 15%
  • Now increases Vertical Recoil Control by 15%
  • Now decreases ADS Move Speed by 20%
  • Now decreases Sprint Speed by 5%
  • Now decreases ADS Speed by 6%
  • Now increases Hip Spread by 30%

Optics:

  • Most BOCW Reticles have been updated.
  • Axial Arms 3xOptic position shifted
  • Royal & Kross 4xOptic position shifted

Underbarrels: 

Bruiser Grip (Snipers):

  • Aiming Stability increased from 10% to 19%

Operators: 

New Operators:

  • Jackal: Warsaw Pact (Launch Week) Get access to Jackal for use in Black Ops Cold War and Warzone at Tier 0 in the Season Four Battle Pass and unlock an additional Ultra-Rarity Jackal Operator Skin at Tier 100.
  • Salah: NATO (In-Season) Get access to Salah as part of the new Season Four Store Bundle offerings.
  • Weaver: NATO (In-Season) Get access to Weaver as part of the new Season Four Store Bundle offerings.

Operator Balance Changes:

  • Roze: Roze’s Rook skin has received material updates to increase visibility.

Playlist

  • Adding: Verdansk - BR - Resurgence Mini Trios
  • Adding: Verdansk - Plunder - Quads
  • Removing: Verdansk - Plunder - Blood Money Quads
  • Removing: Rebirth Island - Resurgence Duos
  • Keeping: Rebirth Island - Resurgence Quads 

Event

  • Ground Fall: Find and secure the new Sat-Link stations to triangulate the location of a falling satellite in Verdansk. Loot the fallen satellites to score exclusive loot and cash rewards during the game. The objectives for this event will reward you with items such as Emblems, Calling Cards, a Satellite Weapon Charm, as well as some XP. Complete all three Challenges from either Cold War or Warzone, and you’ll receive an Epic Secondary Weapon Blueprint.

Mode

  • Verdansk Resurgence Mini: A bite-sized FPS survival experience. In addition to the standard Rebirth Island Resurgence rules — no Gulag, extreme clarity on enemy positions upon elimination of a squad member, a Resurgence timer, and special Supply Boxes — this new playlist features lobby sizes of up to 45 Operators, depending on the squad size. The first circle is “skipped”, games are shorter in length on average, and there is higher tier loot compared to traditional BR.

Do you want to keep up with the competition as we go into Season 4? Then make sure you've done your prep work on parachuting properly, using the right settings, and taking the right gear

General

  • Added 120hz support for PS5
  • Downed players who disconnect now provide kill credit and drop loot. This includes Players who disconnect during a Finishing Move.
  • Progression Challenges – Font size for Challenges and their descriptions has been increased.
  • Addition of 8 new LGBTQIA+ Pride flag Calling Cards
    • Awarded to all Players for free! These cards will automatically show up in your Barracks.

Gameplay

  • New Vehicle - Dirt Bike: Terror on two wheels arrives in Warzone. Ramp up your off-road antics with this extremely maneuverable scrambler, scattered across Verdansk and ready to use at the start of a match.
    • Speed - Faster than all vehicles, including the ATV.
    • Handling - Drifts at high speeds. Offers finer control at lower speeds. Mastery is key.
    • Durability - Low; same health as the ATV.
    • Capacity - Two Operators: one driver and one passenger. Next to no room to “stack” Operators atop it, such as with the two-passenger ATV.
    • Trophy System Placement - Must stand atop the bike to place a Trophy System; can fit one on the saddle or on front/rear fenders.
  • Loot that spawns across Verdansk has been adjusted: The C58 (BOCW) and MG 82 (BOCW) can be found in the loot poolCombat Bow Killstreak has been added to the loot pool. Self-Revive spawn rate has been reduced.
  • 1911 (BOCW) starter Handgun: It now requires three hits to gain bonus Finisher damage instead of two. This change will increase the number of melee hits needed for this Weapon to down an enemy at 200hp by 1.
  • Snapshot Grenade: Reveal duration increased from 1.25 to 2 seconds.Hit enemies are now also revealed to your squad.
  • Custom Mods: Custom Mods have been enabled for BOCW Weapons. This will allow you to name and save up to five custom Weapon builds as Blueprints.

Bug Fixes:

  • Fixed some instances of Dev Error 5573 related to using the CARV.2 (BOCW).
  • Updating Challenges that referred to the Quarry to correctly indicate the Salt Mine.
  • Fixed an issue where a Player’s downed movement speed would remain at a slowed state after being partially revived by a teammate.
  • Fixed issue with the Tactical Rifle Charlie (BOCW) causing some Operators to have their heads disappear when using tactical equipment.
  • Fixed an issue where the "Gas closing in" voiceover was playing on infill for Resurgence Trios playlists.
  • Fixed an issue where Scavenger Contracts would sometimes spawn inside the bridge near Stadium.
  • Fixed an issue where Plunder Contracts were not properly showing Contract instructions and rewards.
  • Fixed an issue where muzzles on the FARA 83 (BOCW) Weapon icon were misaligned.
  • Fixed an issue where Players could survive a Finishing Move if they had just started using an ascender.
  • Fixed an issue where pings on enemies would disappear and no audio would play.
  • Fixed an issue with the lighting during the infiltration sequence of Rebirth Island.
  • Fixed an issue in the corners of one of the buildings in Rebirth Island that caused a sun glare effect when GPUs run at high temperatures.
  • Fixed several missing collision map exploit issues in Rebirth Island.

Wow. That was a big ol' update. The Roze and AMAX nerf are clearly the big takeaways here, but it was interesting how much they reference an upcoming 'balance overhaul' and how many changes we got to older MW weapons. We'll keep you updated on Raven's balancing throughout the season. Good hunting! 

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